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XBOX 360
Written by Brittany Vincent
Deadlight is a side-scroller that sandwiches the shambling undead between an ambitious campaign and dark narrative, topping things off with a delectable glaze of melodrama. It conjures earlier adventures like Shadow Complex and Limbo, but never fully commits to either style. It's an enjoyable enough trip through the textbook trappings of zombie apocalyptica, but when the journey comes to an end we surmise you'll be left wanting a little...
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Home
Hot
PC
Written by Brittany Vincent
Home is an intriguing departure from the typical horror adventure that seeks to chill and thrill. It doesn't titillate with promises of decapitation or gore, but extends an invitation to curious gamers who ask a little more out of their entertainment. It also gives them a choice -- go down this ladder or try another path? Either way is viable and will lead you down a different, horrifying passage...
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Nintendo 3DS
Written by Phil Brown
When the 3DS launched, the most impressive games came with the system. Of course, I’m talking about those fancy “Augmented Reality” games that filled your room with floating faces and made dragons pop out of desks. It was a pretty incredible showcase for Nintendo’s new technology and despite the fact that those games were all anyone talked about when the 3DS was released, there have practically been no applications...
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PlayStation 3
Written by Wayne Santos
That Special Place. In Hell. Konami continues their Month O’ Horror ™ with the much awaited release of the Silent Hill: HD Collection. Like its cousin the Metal Gear Solid: HD Collection, this game is also missing a critical title, namely the original Silent Hill from the PS1 era, but fans...
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PlayStation 3
Written by Wayne Santos
Czech Horror Over the last few years, the Silent Hill franchise has undergone quite a few changes. It seems like ever since the radical departure from the series roots that was Silent Hill 4: The Room, the property has wobbled along on unsteady, uncertain feet, trying to get on solid ground again, and only partially succeeding. In recent times “Team Silent” has taken the exit stage right...
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Nintendo 3DS
Written by Phil Brown
In the summer, Capcom released Resident Evil: Mercenaries 3D during the 3DS’ sadly soft launch. It was a nice showcase for the new hardware, but always felt more like a beta testing ground than an actual game. Resident Evil Revelations is the eye-popping follow through on that soft-toss practice round. The game is so huge that it actually features a bonus mode that plays like a bigger, better, and...
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Dead Space 2
Hot
PlayStation 3
Written by Brendan P Frye
Dead Space 2 is one of those rare games that takes all the good aspects of the first title and makes them better. So much better, in fact, it is almost hard to recommend the first game in comparison. Three years after the original Dead Space, Isaac Clarke is now within a space station and still struggling to cope. His mind has shattered; he is wracked...
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XBOX 360
Written by Eric Weiss
The water in Alan Wake is absolutely breathtaking. That may seem like an unusual observation for the opening of a game Review, but the vistas really are that pretty. Cauldron Lake ripples realistically in the wind and the rivers and ponds all shimmer above a haunting aquatic darkness. Even if it is a strange observation, it’s as good a place to start as any. The attention to...
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Nintendo Wii
Written by Eric Weiss
I was fully prepared to dislike Calling, the new Wii exclusive from Hudson Entertainment. The Wii isn’t known for providing good horror and this particular title has been getting some less-than-favorable word of mouth. Even the producers didn’t seem to want me to play Calling, taking well over a month to get a copy to the office. So you can imagine how surprised...
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PSP
Written by Brendan P Frye
Horror in video games is difficult to achieve. Many times, playing such games feels exhilarating, like watching an action movie, which excites more often than it terrifies. Silent Hill has always been a series that follows the horror movie mentality, crafting worlds that never allow the player to feel comfortable, or even allowing the ability to fight, and keeping an atmosphere of powerlessness over their...
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